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Tiger woods pga tour 12 pc gamepad
Tiger woods pga tour 12 pc gamepad









Playing shorter shots is simply a case of interrupting the backswing at an earlier stage. Take it at a steady pace and you're fine, and then once the on-screen club is at its highest ebb, you can swing through cleanly and off the ball goes. The on-screen backswing doesn't mirror your movements in the way that, for example, the baseball game in Wii Sports reflects the slightest tremor in your wrist, so the first thing you need to do is slow down your backswing so that the on-screen equivalent has time to catch up - otherwise you can end up jiggling the Wiimote around at shoulder height, puzzling over how to get the in-game club to go any higher. The basic instruction is to grip the Wiimote like a golf club (never mind that it's not really long enough), hold the B button, draw it back and then swing.

tiger woods pga tour 12 pc gamepad tiger woods pga tour 12 pc gamepad

What you're doing looks a bit like a normal golf action, but there are things you need to bear in mind that the game is curiously reluctant to acknowledge, leaving the appetent beginner - for want of a better phrase - somewhat handicapped. Tiger Woods on the Wii is about as close to real golf as shouting is to being a piano. The problem is that the game starts off by encouraging you to treat the controller like a golf club. What's annoying about this is that it really needn't be the case.

tiger woods pga tour 12 pc gamepad

Rather fittingly, most of your early attempts to play the ball fall short of the mark, or fly off into the woods. Golf is not the most accessible of sports and, in this, Tiger Woods on the Wii certainly achieves parity.











Tiger woods pga tour 12 pc gamepad